Description
The Quest for El Dorado: Heroes and Hexes includes three new double-sided terrain tiles that add a new element to the game: curses. When a player stops on a demon space, they must draw and reveal a curse token to see how they're affected. Maybe they have to discard certain cards before they can travel on a particular type of terrain, or perhaps other explorers will move while the cursed one is paralyzed, or maybe you'll be afflicted by a demon, specifically a demon card that's shuffled into your deck and does nothing but frustrate you or get transformed into a half-coin each time you see it.
Why would you travel to a demonic location when bad things would happen to you? Moving to that space doesn't cost a card, so you might just be being cheap, but additionally, some demon spaces have tunnels that allow you to move directly from one hex on a tile to another on that same tile. Is that free movement worth the punishment you might suffer?
Product Specifications
- Expands El Dorado adventures
- New maps and challenges
- Enhances deck-building strategy

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